What Makes It "Filipino" Mahjong
Mahjong is a four-player draw-and-discard game played with tiles instead of cards. The Filipino version uses the same 144-tile set as most of Asia, but the way it's played is its own game. Two ideas carry most of it:
- It's a pure three-suit game. Only the three numbered suits are "live." The winds, dragons and seasons are all treated as flowers — bonus tiles that never form part of a hand. That leaves just 108 working tiles.
- You hold 16 tiles and win with the 17th. A finished hand is five sets plus a pair. There's no complex point requirement — if the tiles fit the shape, the hand wins.
Play moves counter-clockwise — to the player on your right. Everyone races to complete a hand, snatching up tiles their neighbours throw away. It's quick, loud and social.
The Tiles: 108 Live & 36 Bonus
Of the 144 tiles, only 108 actually build hands — the three numbered suits, each running 1–9, with four copies of every tile.
The other 36: flowers
The winds, dragons and seasons — 36 tiles in all — are collectively called flowers. In Filipino play they are never part of a set. Whenever one comes to you, you lay it face-up as a little bonus and immediately draw a replacement, so your working hand is always pure suit tiles.
How Many Tiles? Mahjong Around the World
"Mahjong" is really a family of games, and the sets aren't all the same size. Here's how the count and the winning hand change from one tradition to the next:
| Style | Tiles in set | Winning hand | Winds & dragons | Bonus tiles |
|---|---|---|---|---|
| Chinese / Hong Kong | 144 | 14 (4 sets + pair) | Used as honour sets | 8 flowers & seasons |
| Taiwanese | 144 | 17 (5 sets + pair) | Used as honour sets | 8 flowers & seasons |
| Filipino (standard) | 144 | 17 (5 sets + pair) | Bonus only — set aside like flowers | Winds, dragons & seasons all bonus |
| Filipino — Visayan | 144 | 17 (5 sets + pair) | Kept in hand — form pairs/pungs/kangs | 8 flowers & seasons |
| Japanese (Riichi) | 136 | 14 (4 sets + pair) | Used as honour sets | None — flowers omitted |
| American | 152 | 14 (to a set card) | Used, plus 8 wild jokers | 8 flowers + 8 jokers |
The takeaways:
- Filipino, Visayan and Taiwanese all use the full 144-tile set and a big 16-tile hand — 16 tiles held (17 for the máno), and five sets plus a pair to win. Where they differ is the honours: standard Filipino sets the winds and dragons aside as pure bonus, so the hand is built from only the three number suits — while Taiwanese keeps them as scoring honour sets.
- Japanese Riichi drops the flowers and seasons entirely, leaving 136 tiles (34 kinds × 4). Many Riichi sets then mark one 5 in each suit as a red five — three red fives that act as bonus point tiles without changing the count.
- American mahjong is the biggest set at 152: the 144 tiles plus eight jokers (wild), and hands are made to match a card of legal patterns that's reissued every year.
The Deal & The Table
Four players sit around a square table. The starting player — the dealer — is the máno, chosen by a dice roll. Each player stacks a wall 18 tiles long and 2 tiles high in front of them; the four walls together box in the table.
Opening the wall
- The máno rolls two dice. The total counts around the walls to pick which wall to open.
- Counting stacks along that wall marks the break. Tiles past the break are the draw wall; the far side becomes the flower / dead wall used for flower and kang replacements.
Dealing the hands
- Going counter-clockwise, each player draws until they hold 16 tiles.
- The máno takes one extra to start with 17, and will make the first discard.
- Everyone reveals any flowers they were dealt and draws replacements — máno first — until every hand is 16 pure suit tiles.
How a Turn Works
On your turn you do three simple things:
- Take a tile — draw the next tile from the wall, or claim the tile the previous player just discarded.
- Arrange — fit tiles into báhay (sets) toward a winning shape.
- Discard one tile, face-up, into the centre. Play passes to your right.
If you can't win yet, you simply take a tile and throw one away, slowly shaping your hand and watching what your opponents keep and discard.
Building Sets: Báhay
A báhay ("house") is a set of three tiles. Your whole hand is built from five of these plus one pair, called the eye. There are three kinds of set, plus the pair:
Claiming a discard
When an opponent discards, you may be able to seize that tile to complete a set — even out of turn:
- A chow can only be claimed from the player immediately before you.
- A pung or kang can be claimed from anyone.
- If two players want the same tile, priority is win > pung/kang > chow; ties go to whoever is next in turn order.
A claimed set is laid down face-up (exposed) for everyone to see, and play continues from you.
Winning: Todas! & Bunot!
The standard winning hand is five sets plus the eye — 17 tiles that all fit together with nothing left over:
How you complete it decides what you shout:
- Todas! — you win on a tile an opponent just discarded.
- Bunot! — you win on a tile you drew yourself. A self-drawn win is worth double.
Two special winning shapes
- Siete pares — "seven pairs." Instead of the usual five sets, the hand is seven pairs plus one set. (A four-of-a-kind counts as two of those pairs.)
- Escalera — a full 1–9 run in a single suit (1-2-3, 4-5-6, 7-8-9 as three chows). It's an ordinary winning hand that earns a bonus, not a separate shape.
Special Calls
Half the fun of Filipino mahjong is the shouting. Beyond Todas and Bunot, listen for these:
- Bisaklat! — the máno wins on the very first hand, before anyone has discarded. A "heavenly hand," and only the máno can get it.
- Before the 5th! — any win that lands before the game's fifth discard. It rides alongside your Bunot/Todas as a bonus.
- Sagása! — an "added kang": on your turn you draw the fourth tile matching a pung you've already exposed, and promote it to a kang, stacking the new tile on top. Optional — you may just keep playing.
- Secret kang — a concealed four-of-a-kind declared from your own hand, kept face-down.
Try a Hand — Playable Demo
Everything above, in a working browser game: you're South (the máno) against three AI opponents. Draw, discard, and claim pung / kang / chow off their discards — the board flags when you're in waiting and lights up Todas! / Bunot! the moment you can win.
Keeping Score
Filipino mahjong is usually played for small stakes: a base payout plus a stack of bonuses called ambitions. A friendly, simplified version looks like this:
| Result | How | Points |
|---|---|---|
| Todas | Win on a discard | 1 |
| Bunot | Win on your own draw (self-draw) | 2 |
| All chows | Every set is a run | +1 |
| All pungs / kangs | Every set is a triplet/quad | +1 |
| One suit (flush) | Whole hand in a single suit | +2 |
| Concealed | No claimed (exposed) sets | +1 |
| Escalera | 1–9 run in one suit | +2 |
| Siete pares | Seven pairs + one set | +2 |
The full traditional game adds ambitions such as Sagása, secret, "thirteen flowers" and "no flowers," each paid out on the spot, and doubles for a self-drawn win. Collecting flowers, winds and dragons pads your payout too — that's why you still want them even though they never join a set.
Quick Glossary
- Máno
- The dealer / starting player.
- Báhay
- A set of three tiles ("house").
- Eye
- The single pair that completes a hand.
- Chow
- Three tiles in a run, same suit.
- Pung
- Three identical tiles.
- Kang
- Four identical tiles; counts as one set.
- Flowers
- Winds, dragons, seasons — bonus tiles, never in a set.
- Todas!
- Winning on an opponent's discard.
- Bunot!
- Winning on your own draw (double).
- Bisaklat!
- The máno wins on the opening hand.
- Sagása!
- Promoting an exposed pung to a kang.
- Escalera
- A 1–9 run in one suit (bonus).
- Siete pares
- Seven pairs plus one set.
- Puro
- One tile away from a win.